Dwellers in the Woods

Dwellers in the Woods are typically humans who have lived in close proximity to, or sometimes in, elven forest communities, and have picked up many of the secrets of living alongside the forest and its denizens.

Prerequisites: cannot be an elf or half-elf; trained in Nature or Perception; Dwellers in the Woods can come from any forested region that has elven communities, sometimes there are entire communities of Dwellers in the Woods, and sometimes it is just an individual or a few individuals.

3rd Level: +2 cultural bonus to Nature; gain proficiency with longbows and shortbows; Forest Fighting: when fighting in a forested environment, you gain a +1 to attack rolls, AC, and Reflex defense, this bonus increases to +2 at 9th level

6th Level: +2 cultural bonus to Stealth; Elven Accuracy: this daily power is the same as the elven racial encounter power; you gain the elven racial ability Wild Step

9th Level: +2 cultural bonus to Perception; you are considered an elf for meeting the prerequisites of feats, paragon paths, or other game aspects

This culture is still undeveloped for the APGS. The above  to 4th edition and give a pretty good idea of what the rules for the culture will be like.