Halflings

Halflings are very similar to the hobbits of Lord of the Rings, though there are two very distinctive cultures, those that are sedentary and those that are nomadic. Sedentary halflings tend to live in the cities of other races, usually humans or gnomes, though mostly or completely halfling communities are far from unheard of, though full fledged halfling countries are quite rare. Nomadic halflings tend to travel between cities and villages, trading goods and stories.

Racial Traits

Small Size

Speed 10ft

+1 Dexterity, -1 Strength

Trained in Athletics skill and Climb or Jump focus

Halflings have a gift for stealth. They can make a Stealth check to hide for 0 AP instead of 1 AP and move their normal speed while moving stealthily.

Languages: Common

Halfling Cultures

Halfling, Nomad

+1 Persona

Trained in Nature Lore skill and Geography Knowledge focus

Trained in Thievery skill and Stealth focus

Trained in Ranged Weapons skill and Slings focus

Nomadic halflings do not suffer any of the penalties for having the scared condition. If another effect would cause a nomadic halfling to gain the scared condition, it becomes frightened as normal.

Languages: Common, plus one more (other than Abitalian, Astral, Druidic, or Elemental)

Halfling, Sedentary

+1 Wisdom

Trained in Ranged Weapons skill and Slings focus

Trained in Nature Lore skill and Plant Knowledge focus

Trained in Craft skill and two of the following focuses: Alchemy, Blacksmithing, Carpentry, Cobbling, Leatherworking, Painting, Pottery, Sculpting, Weaving

Sedentary halflings are known for the large quantities of beer and other substances that they imbibe. Because of this they gain a +5 bonus to their Physical Defense against poisons.

Languages: Common